Esport and Business

Subject Area Business
Age Group(s) 16-18 year olds and Adults

Course Content

AIM Qualifications Level 3 Award in eSports Business and Industry Knowledge-

The AIM Qualifications Level 3 Award in eSports Business and Industry Knowledge provides an insight into the ecosystem of the eSports industry and business practice. It enables learners to understand the implications of law, business models and sponsorship and looks at the major tournaments and teams.

The course content includes studying two units:

  • The esport industry
  • Organising and running esport tournament

Course Outcomes

To be awarded these qualifications, learners must provide evidence of achievement of all the standards for all the components specified in the rules of combination.

Progression

Learners may progress to any other relevant games, events or digital media or qualification at the same or higher level or into employment.

Entry Requirements

There is no entry requirement to this course.

Assessment

Assessment of these qualifications is through completion of a portfolio of evidence.

Equipment

There are no specific resource requirements for this qualification.

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